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 Help with Compact Menu Selection Script
#4
The only thing that crosses my mind now would be to move all @arrow related lines of code to a place below all other sprites and bitmaps to make sure it will stay above all of them, but you may need to do this on every single scene class...

When I tested the script, after disabling all lines regarding sprites I don't have because nobody provided the corresponding graphics, I was able to check out all of the @arrow cursor positions and got no other pop up error window.
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RE: Help with Compact Menu Selection Script - by kyonides - 09-19-2012, 05:50 AM

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