Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 "Wait" in the script
#7
Mmm... well, I guess you'd need to separate animation and message update calls. Perhaps you could include an if statement where it checks out if there's an animation id not equal to 0 and then you let it update the animation but return right after that. It gotta be placed before the message update method is called.
"For God has not destined us for wrath, but for obtaining salvation through our Lord Jesus Christ," 1 Thessalonians 5:9

Maranatha!

The Internet might be either your friend or enemy. It just depends on whether or not she has a bad hair day.

[Image: SP1-Scripter.png]
[Image: SP1-Writer.png]
[Image: SP1-Poet.png]
[Image: SP1-PixelArtist.png]
[Image: SP1-Reporter.png]

My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
Reply }


Messages In This Thread
"Wait" in the script - by Whisper - 02-23-2020, 12:29 AM
RE: "Wait" in the script - by kyonides - 02-23-2020, 02:57 AM
RE: "Wait" in the script - by Whisper - 02-24-2020, 12:07 AM
RE: "Wait" in the script - by DerVVulfman - 02-24-2020, 01:10 AM
RE: "Wait" in the script - by Whisper - 02-24-2020, 02:05 AM
RE: "Wait" in the script - by DerVVulfman - 02-24-2020, 05:47 AM
RE: "Wait" in the script - by DerVVulfman - 02-24-2020, 04:10 AM
RE: "Wait" in the script - by kyonides - 02-24-2020, 04:46 AM
RE: "Wait" in the script - by Whisper - 02-24-2020, 05:21 PM
RE: "Wait" in the script - by kyonides - 02-24-2020, 07:32 PM
RE: "Wait" in the script - by DerVVulfman - 03-08-2020, 04:08 AM
RE: "Wait" in the script - by Whisper - 04-28-2020, 02:59 AM
RE: "Wait" in the script - by DerVVulfman - 04-28-2020, 03:14 AM
RE: "Wait" in the script - by Whisper - 04-28-2020, 04:06 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Script compatibility help Lord Vectra 3 3,555 07-25-2021, 11:42 PM
Last Post: DerVVulfman
   Adding face script on Cogwheel's RTAB Battle Status rekkatsu 15 12,810 08-25-2020, 03:09 AM
Last Post: DerVVulfman
   Skill Cooldown script Fenriswolf 11 14,062 12-10-2019, 11:10 AM
Last Post: Fenriswolf
   Help iwth script (RGSS Player crash) Whisper 3 6,514 06-17-2017, 05:03 PM
Last Post: Whisper
   Help modifying a script Keeroh 7 8,922 06-11-2017, 04:43 PM
Last Post: DerVVulfman
Question  Mog Menu script: help me stop the crazy picture movement during transitions Zachariad 4 8,600 05-31-2017, 05:10 AM
Last Post: Zachariad
   Actor names in Quest Script jreagan406 5 7,575 03-07-2017, 08:06 AM
Last Post: JayRay
   Bizarre issue with Lanzer counter script. Steel Beast 6Beets 2 6,595 10-04-2016, 11:46 AM
Last Post: Steel Beast 6Beets
   Moonpearl script Animated Battlers help!! x(( Starmage 11 13,776 05-21-2016, 05:34 AM
Last Post: Starmage
   Visual PaperDoll Equipment Script JayRay 0 3,899 02-16-2016, 03:44 AM
Last Post: JayRay



Users browsing this thread: