07-13-2009, 07:45 PM
Map Viewer V1
Version: 1
Version: 1
Introduction
This script is very simple, it displays a image preferably your map image and displays it in a window.
Features
- Displays Map Image
- Allow for exiting the window with the map
- Easy script call to execute
Screenshots
No Screenshot.
Demo
No Demo
Script
Code:
#===============================================================================?
#Map Viewer V1
#Author: Mario Thompson (computerwizoo7)
#RPG Maker XP
#===============================================================================?
#Instructions:
#Place your map's image in the picture folder and name it "map.png"
#Note: the image should be 640x480 in size.
#===============================================================================?
#Map Window
#===============================================================================?
class Window_Map < Window_Base
def initialize
super(0,0,640,480)
self.contents = Bitmap.new(width-32,height-32)
self.contents.font.name = "Arial"
self.contents.font.size = 24
refresh
end
def refresh
self.contents.clear
@Map_Image = Sprite.new
@Map_Image.bitmap = RPG::Cache.picture("Map.png")
@Map_Image.z = 100
end
def dispose
super
@Map_Image.dispose
end
end
#===============================================================================?
#Map Scene
#===============================================================================?
class Map_Scene
def main
@Map = Window_Map.new
Graphics.transition
loop do
Graphics.update
Input.update
update
if $scene != self
then break
end
end
Graphics.freeze
@Map.dispose
end
def update
@Map.update
if Input.trigger?(Input::B)
$game_system.se_play($data_system.cancel_se)
$scene = Scene_Map.new
end
end
end
Instructions
Place your map's image in the picture folder and name it "map.png"
Note: the image should be 640x480 in size.
FAQ
None.
Compatibility
Everything.
Credits and Thanks
computerwizoo7 credit also in script.
Author's Notes
Not much to the script.
Terms and Conditions
Free for commercial and Non-commercial use.