10-25-2010, 06:10 AM
BUMP!!
Debugged version is almost ready.
Debugged version is almost ready.
Mystic SaGa (On hold!)
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10-25-2010, 06:10 AM
BUMP!!
Debugged version is almost ready.
10-28-2010, 12:50 AM
How can i get in on this project?
as an artist ofcourse, but i guess i can do a little rgss/2 but i'm not a ruby programmer(not interested in the language). i'd be happy to get started on ur characters design, if u want me >.>
10-28-2010, 02:21 AM
no thanks Im the Artist and I already have a spriter,
Unless you can do sprites and or Backgrounds(Battle back) I wont need you. However All that is needed to join this project is to look at the thread find my email or skype and add me,and then show your talents.
11-20-2010, 11:01 AM
I played the demo, and I have a few things to add.
Your mapping is nice, but a bit empty as I may have stated before. You should add "run"-functionality. A key that makes the character run.
Valdred
Tech Administrator of Save-Point
11-27-2010, 07:32 AM
(11-20-2010, 11:01 AM)Valdred Wrote: I played the demo, and I have a few things to add. hmm she has one.just not right away.the Z key is made the running button and is introduced when the trianing begins.I need to update the demo anyway for continuity. Perhaps make a video log of what Im doing. but yeah she can run. Oh and were also improving the maps more.Adding things like hidden traps and prizes. I got to work on the art and music though and and once I get that ready Ill go ahead and make a new Demo.
11-27-2010, 04:57 PM
I would suggest to give the ability to run from the very beginning, even if it isn't explained until later. I also wonder, why the big G in SaGa?
Valdred
Tech Administrator of Save-Point
11-27-2010, 08:03 PM
(11-27-2010, 04:57 PM)Valdred Wrote: I would suggest to give the ability to run from the very beginning, even if it isn't explained until later. I also wonder, why the big G in SaGa? http://img.photobucket.com/albums/v400/R...ontier.jpg because SaGa Frontier did it.Its a nudge to one of my childhood favorites.
12-28-2010, 01:10 AM
BUMP
Long play Demo is officialy done. Its long and goes through the INTIRE first Chapter. It ends in the Second chapter begining,most abruptly but atleast its a good chapter. Now any bugs,errors,Or suggestions go in this forum. Id love to hear what you think as long as it isnt supremely stupid.{looks at computorwiz000} well anyway have fun with the long play demo As kristovsky asked the charactar walks faster(4 instead of 2 and 3) but the running is still the same(5)and the controlls havent changed Z=dash X=menu C=action Arrows=movement
12-30-2010, 02:43 PM
I tried to download our Demo but it seems that there is missing a part. Can't unrar the archive :/
12-30-2010, 08:59 PM
(12-30-2010, 02:43 PM)Zarox Wrote: I tried to download our Demo but it seems that there is missing a part. Can't unrar the archive :/ hmmm, you cant unrar the archive? Ill zip it this time and then upload it that should help/ EDIT : Ok I just re did the up-loadthis time zipping it.I think the problem was one of the files was outside the EXE file.Which Ive never incountered before so I just zipped it all up. If problems persist tell me exactly whats wrong,In deep detail. |
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