Kain's Animated Battlers
#1
Wink 
Introduction

Hello and welcome to my thread! During my vacation I had it planned that I would at least make an attempt to get back into building animated battlers, perhaps maybe finishing what I already had done. Well, I've just decided to scrap the old shit because I can't keep up on the same style, so now I'm starting a new series from scratch.

Current Progress

These are very rough draft 'skeleton' versions of sword wielding sprites. I will be doing various other weapon types and yadda yadda as time goes on, but here's what I've got for now.

Actor Animations

Project Goals

I plan on having a diverse set of animation bases which I can use as a template for my game's battlers. Each set is going to be custom tailored around either a certain weapon and/or a certain fighting style. While most animations are going to have a standardized set of frames, some battlers will have specialized frame set (an example is a Reload frame-set for projectile weapons). Also, if at all possible, I want to make these look consistent with the templates I've made for my map characters.

About : Weapon/Shield Combinations

These battlers are being designed with visual equipment in mind. While this is going to make things graphically more spectacular, it is also going to make my job way more complex. For each weapon type, I'll most likely make it formatted for these common combinations @_@

  • 1 Weapon: Any singly-wielded weapons (except maybe small things like knives and daggers) will be handled with both hands.
  • 2 Weapons: If both weapons are of the same type (ie two swords), they will be shown dual wield. If both weapons are of different type (ie a handgun and a sword), the character will sheath one weapon and bring out the other one.
  • 1 Weapon, 1 Shield: Some weapon class types will allow the simultaneous display of a weapon in one hand and a shield in the other. Others will only bring out a shield for their defend animation.
My Terms & Conditions

These works are my creative properties and are posted strictly for demonstration and critique purposes and are not intended to be an immediate public resource. Only once the game I am working on is finished, I plan to properly package these materials and distribute them for public usage. Until then, please do not copy, compile or redistribute this material without my written consent.
[Image: Button-BOTB.png]
[Image: Save-Point.gif][Image: Button-You-Tube2.png][Image: Button-Sound-Cloud2.png][Image: Button-Audio-Mack2.png]
[Image: LS-Banner.gif]
NEW ALBUM OUT NOW!

Reply }
#2
Made a shotgun wielding maniac.

[Image: stickman-shotgun.gif]
[Image: Button-BOTB.png]
[Image: Save-Point.gif][Image: Button-You-Tube2.png][Image: Button-Sound-Cloud2.png][Image: Button-Audio-Mack2.png]
[Image: LS-Banner.gif]
NEW ALBUM OUT NOW!

Reply }
#3
Nice work Kain! Keep it up! :P
Reply }
#4
Well, sort of thanks, I thought it was a like button. Anyways, Great job, I like how smooth everything is! :D
Reply }
#5
Like/ thanks, same thing. Weird system, 'tis all. :)
Reply }
#6
Nice animations Kain, looking forward to seeing more! Keep it up.
"Scripting, It's my way of life." ~ Legacy
Reply }
#7
Ugh, I was gonna upload the new ones but ohsk is down and I cba to upload anywhere else D: lol

Anyways, I started a new animated monster, its kind of like a cross between Diglette from Pokemon (I think that's his name o.o) and some furry cartoon guy from some random show I can't remember atm. I drew him at 3px just to get a feel for animating and because I can't be distracted by pixel placement lol. Once ohsk returns, I'll post him.

Also, since a majority of the really freaking talented pixel artists are over at wayofthepixel, that is where I'm going to post most of my C&C material. I'll still keep this thread updated with whatever is new though :D
[Image: Button-BOTB.png]
[Image: Save-Point.gif][Image: Button-You-Tube2.png][Image: Button-Sound-Cloud2.png][Image: Button-Audio-Mack2.png]
[Image: LS-Banner.gif]
NEW ALBUM OUT NOW!

Reply }
#8
I approve of this.
3DS Friend Code: 3411-1039-9335
(Add me for teh pokeymanz and barvely deefalt!)

[Image: tumblr_inline_nzmbrz53G11sotucm_1280.png]
Click for the latest update - and vote for someone to die! >8D
Reply }
#9
I took one of my first battlers...

[Image: Scorpion.png]

...Then re-rendered it and gave it an attack animation....

[Image: Scorpion1.gif]

I also worked on this...

[Image: Beany.gif]

...and this...

[Image: Pistol-Dudes.gif]

Oh yeah, and this one is from awhile back...

[Image: Rockmole.gif]

This is all still peewee stuff, I know, but I hope by the end of the year I'll be able to knock all types of animations out of the ball park!
[Image: Button-BOTB.png]
[Image: Save-Point.gif][Image: Button-You-Tube2.png][Image: Button-Sound-Cloud2.png][Image: Button-Audio-Mack2.png]
[Image: LS-Banner.gif]
NEW ALBUM OUT NOW!

Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
  Kain's Auto Shop ;D Kain Nobel 1 4,706 01-18-2012, 05:31 AM
Last Post: DerVVulfman
  Heavenly Skyline - Animated Panorama Kain Nobel 2 5,785 11-06-2011, 11:33 AM
Last Post: MetalRenard
  About my battlers, Some help on an easier way Yin 1 4,196 03-24-2009, 02:38 AM
Last Post: DonCreek



Users browsing this thread: 1 Guest(s)