Script Request - Variables Specific Save File
#1
Here's what I'm humbly and most modestly asking for.

I'd like a version of the save/load scenes (and the subsequent windows) that only saves ten of the variables of a game... This would then, when brought up, only adjust the variables of a current game while it's being played.

I'd like to do this for an overall game completion... non-dependant on different save files. Basically, say I have something where a percentage of game completion or a specific quest unlocks a character that I want to be able to access. This save file (after everything else is loaded) would be loaded and changes the variables, letting the game know whether or not the specific character is unlockable.

If it can't be done I understand. If so, I'd like it under a different name like completion.rxdata
[Image: yy7iKKb.png]

ITCH: jayray.itch.io
Currently working on Goblin Gulch (MV)
Currently working on JayVinci Resurrection
Currently working on Bakin ABS (BAKIN)
Reply }
#2
You want to save some data, and then load that same data into ALL saved games overwriting the ten or so variables with the data. Sort of like a new game plus sort of thing, correct?

This isn't so hard to do. in Scene_Save you'd define another file, in addition to the selected save file. Then you'd copy your ten variables into an object (probably an array) and then Marshal.dump(characters_unlocked, another_file)

in Scene_Load, you'd load everything as normal but then read the array from your completion.rxdata using Marshal.load(another_file) and overwrite the variables with the saved data (ex: $game_variables[1] = characters_unlocked[1] )
Reply }
#3
"Hey, Mech. I'm a spriter, not a scripter. I don't have a clue how to write something like that."

Please, if someone can create this script, it'd be very helpful in getting something to work for my game.
[Image: yy7iKKb.png]

ITCH: jayray.itch.io
Currently working on Goblin Gulch (MV)
Currently working on JayVinci Resurrection
Currently working on Bakin ABS (BAKIN)
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   Script compatibility help Lord Vectra 3 4,552 07-25-2021, 11:42 PM
Last Post: DerVVulfman
   Adding face script on Cogwheel's RTAB Battle Status rekkatsu 15 15,704 08-25-2020, 03:09 AM
Last Post: DerVVulfman
   Map name as save file name Whisper 9 10,126 05-01-2020, 05:35 PM
Last Post: Whisper
   "Wait" in the script Whisper 13 16,034 04-28-2020, 04:06 PM
Last Post: Whisper
   Skill Cooldown script Fenriswolf 11 16,348 12-10-2019, 11:10 AM
Last Post: Fenriswolf
   Help iwth script (RGSS Player crash) Whisper 3 8,507 06-17-2017, 05:03 PM
Last Post: Whisper
   Help modifying a script Keeroh 7 10,182 06-11-2017, 04:43 PM
Last Post: DerVVulfman
Question  Mog Menu script: help me stop the crazy picture movement during transitions Zachariad 4 9,801 05-31-2017, 05:10 AM
Last Post: Zachariad
   Actor names in Quest Script jreagan406 5 8,612 03-07-2017, 08:06 AM
Last Post: JayRay
   Bizarre issue with Lanzer counter script. Steel Beast 6Beets 2 7,220 10-04-2016, 11:46 AM
Last Post: Steel Beast 6Beets



Users browsing this thread: 2 Guest(s)