DoubleX_RMMZ_Auto_Battle_Command
#1
Purpose
Adds a party command to add an autobattle state to the party in battles

Video


Games using this plugin
None so far

Parameters
Code:
* @param stateId
* @type number
* @min 1
* @desc Sets the id of the state added by the auto battle command
* All alive members in the party will have this state added
* @default 7
*
* @param text
* @type string
* @desc Sets the auto battle command name
* The command will appear in the party command window
* @default Auto Battle
*
* @param canUse
* @type boolean
* @desc Sets whether the auto battle command can be used
* It'll be checked whenever the party command window's shown
* @default true

Plugin Commands
Code:
*      1. setAutoBattleCmdState stateId
*         - Sets the id of the state added by the auto battle command as
*           stateId
*      2. setAutoBattleCmdText text
*         - Sets auto battle command name as text
*      3. setCanUseAutoBattleCmd canUse
*         - Sets whether the auto battle command can be used as canUse
*         - canUse must be either true or false

Prerequisites
Plugins:
1. DoubleX RMMZ Enhanced Codebase
DoubleX RMMZ Enhanced Codebase
Abilities:
1. Nothing special

Terms Of Use
Code:
*      1. Commercial use's always allowed and crediting me's always optional.
*      2. You shall keep this plugin's Plugin Info part's contents intact.
*      3. You shalln't claim that this plugin's written by anyone other than
*         DoubleX or my aliases. I always reserve the right to deny you from
*         using any of my plugins anymore if you've violated this.
*      4. If you repost this plugin directly(rather than just linking back),
*         you shall inform me of these direct repostings. I always reserve
*         the right to request you to edit those direct repostings.
*      5. CC BY 4.0, except those conflicting with any of the above, applies
*         to this plugin, unless you've my permissions not needing follow so.
*      6. I always reserve the right to deny you from using this plugin
*         anymore if you've violated any of the above.


Contributors
Code:
*      Authors:
*      1. DoubleX
*      Plugin Development Collaborators:
*      - None So Far
*      Bug Reporters:
*      - None So Far
*      Compatibility Issue Raisers:
*      - None So Far
*      Feature Requesters:
*      - None So Far

Changelog
Code:
 *      { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0400):
 *      1. You no longer have to edit the value of
 *         DoubleX_RMMZ.Auto_Battle_Command.PLUGIN_NAME when changing this
 *         plugin file name
*      { codebase: "1.0.2", plugin: "v1.00a" }(2020 Sep 14 GMT 0900):
*      1. 1st version of this plugin finished


Download Link
Download Link

Demo Link
Demo Link
My RMVXA/RMMV/RMMZ scripts/plugins:
http://rpgmaker.net/users/DoubleX/scripts/
Reply }
#2
Updates
Added the Demo Link:
Demo Link
My RMVXA/RMMV/RMMZ scripts/plugins:
http://rpgmaker.net/users/DoubleX/scripts/
Reply }
#3
Updates
Code:
*      { codebase: "1.1.0", plugin: "v1.00b" }(2020 Dec 2 GMT 0400):
*      1. You no longer have to edit the value of
*         DoubleX_RMMZ.Auto_Battle_Command.PLUGIN_NAME when changing this
*         plugin file name
My RMVXA/RMMV/RMMZ scripts/plugins:
http://rpgmaker.net/users/DoubleX/scripts/
Reply }




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