03-01-2010, 06:09 PM
*Bump* Really hoping for some feedback on this one.
Shangri La
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03-01-2010, 06:09 PM
*Bump* Really hoping for some feedback on this one.
03-01-2010, 07:29 PM
just downloading and then I will give feedback^^ (shame on my, wanted to download it when I first saw this thread -_-)
xDxDxDxD just found the chest xD "Good point... you open the chest!". Now the enemys are kinda strong, especially the Kunai attack (250 dmg to everyone), I have 5 potions left. I like the battle system, but the fact, that the enemys are that strong and the skills cost HP makes it even harder. And it takes long to gain a level, but I think you had something in mind when you did all this (I hope :D). The black border at the bottom battlescreen is a little bit anoying. The conversations are good and creative and I like to read them (sometimes it's really anoying to read conversations, so I just wanna skip them, but not in your game^^). I think that's it for now, keep up the great work and I like your game^^
03-01-2010, 08:34 PM
First off, thanks for taking the time to play and comment.
I really hate that black border at the bottom, I'll have to change that. I have been hearing that the enemies are too strong a lot, so I will definitely have to change that. As far as the battle system, I was looking for a way to have a little bit of strategy be involved in the battle, instead of the player just using skill, skill, skill. At their current SE(HP) level, a potion would completely heal each character. So if you figure that each kunai attack does about 250 damage, one shouldn't use a potion until that character's SE is close towards the 250 mark, instead of healing after every battle. I didn't put into account when I databased the enemies that everyone didn't help design the battle system so they wouldn't know what to do, while also not knowing where each treasure box is, that hold the extra potions and Spirit Fruit. Thanks for the feedback though, it helped me figure out exactly what I need work on, since this is my first game and I have no experience.
03-06-2010, 04:20 AM
New version of the Demo Uploaded.
Whats fixed *Faster levels* *Agares = Original Sprite Choice* *More Balanced/Less Difficult Battles* *Extended Story*
03-06-2010, 06:12 AM
Link broken, how about you hook us up with correct linkage?
03-06-2010, 06:25 PM
Sorry about that. It's there now.
03-29-2010, 03:48 PM
I just downloaded it, I'm still really early on in the game, and I'm already enjoying it a lot! I loveee the battle system! I'll probably edit this post later on when I've completed the demo. :)
03-29-2010, 07:29 PM
Ok glad you like it so far. If you have any questions or get stuck just ask.
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