[Asylum]
Caldaron's Time System
by Caldaron, 11-05-2006
permanent tint to prevent wrong displays
interactive weather system
Month can influence Weather effects and tints
Change Speed of Time
[Asylum]
Call Outs, GTBS Addon
by GubiD, 03-27-2011
This script basically allows you to have characaters say something before performing their attack or skill. It allows you to designate a generic statement or a specific one tying to map_id and whom exactly you are attacking.
[Asylum]
Castlevania Menu
posted by Sheol 09-04-2006
by Slipknot
Only works for one actor (like a normal Castlevania game)
[Asylum]
Category Add-on For Deke's Crafting System
by Nick, 07-27-2005
Upgrade to Deke's crafting system for multiple categories:
[Asylum]
CBS by Nakuribon
by doom900, 02-04-2006
A custom battle system made by Nakuribon, I decided to repost it after it was lost on the site, because it's a great script,especially for non-spriters, but it has a few flaws that I don't have enough scripting skill to fix and I hope one of you scripters out there can fix it
[Asylum]
CBS
by ryujijitei, 06-13-2005
I found this when I was at a polish site, it's an awesome CBS. Here's the demo:
[Asylum]
CGI Movies
by Tsunokiette,11-23-2005
A CGI movie is a movie and or cutscene made using multiple images; a good example would be what Square-Enix is doing for FFXII (final fantasy 12)
[Asylum]
Change character script
by jaigai, 11-19-2006
This script makes it so u can change the character sprites by pressing the A button.
[Asylum]
Change color of text in game
by corbaque, 11-05-2006
This script is used to modify the color of the texts In the game
[Asylum]
Change Color of The diferent Status Script
by MASTERLOKI, 07-18-2006
This script change the color of the diferent status in the game
[Asylum]
Change Cursor with differend commands in Battle
by Divinity, 06-22-2006
U choose fight from the battle commands and the cursor that indicates the target (monster) looks like a sword. When you use a skill, the cursor looks like a wand and when you use an item the cursor looks like a bag.
[Asylum]
Change hero's equipment-based stats permanently
by PhotonWeapon, 07-15-2005
Normally if you use a script or the Call Script command to try to change a hero's attack power, physical defense, magic defense, or evasion like you would try to permanently change their six normal stats, you would get an error and the game would crash. However, there is a way to fix that!
[Asylum]
Change Level/Exp/Status name
by ryujijitei, 04-29-2006
Alrighty, I was trying to figure this out and I did. Use this tip to change the level name, ex. "Rank", Exp. name, ex. "Honor", and the Normal status name, ex. "[Healthy]". All you have to do is:
[Asylum]
Change menu character sprites to Pictures like in rpg maker 2003
by Abyssos, 09-28-2006
Just insert the script in the attatchment and add a folder called Faces to your characters folder (Under Graphics). Add pictures with the name of the character's ID. So say aluxes is 001-Fighter01 You will want to name the picture 001-Fighter01 . Enjoy.
[RRR]
Change Steps Window to Current Location
deviant259, 07-29-2008
My first script. Changes the useless steps window on the default menu system to a location window
[Asylum]
Change the hue of pictures
by Sheol, 11-29-2005
Alterations to the RPG::Cache to permit hue changes on image load.
[Asylum]
Character Creator
by Leon Westbrooke, 08-02-2006,
Ok, This script is actually 2 scripts, Character Creation and LevelUp Window update.
[Asylum]
Character Stat Converter...I guess
by Yensoo, 10-17-2007
What this script does is takes a character ID that you input and converts all their stats to useable variables.
[Asylum]
Character Stuff In Map
by :)smiley_man:) , 02-25-2006
Its my second script so check it out
[Asylum]
CharSet Frame Change
by XeroVolume, 10-22-2006
Use this code if you have a CharSet that uses more than 4 frames for animation.
[Asylum]
Cheats Input Script
by BudsieBuds, 11-09-2005
NOTE: Start editing at line 68 and stop editing at '# STOP EDITING \\'.
[Asylum]
Circle of Light & Flashlight
by SephirothSpawn, 12-08-2005
Adds a "Circle of Light" around your character (or a flashlight path in front) making everything else less visible.
[Asylum]
Clan Script
by ShockWave, 08-27-2007
This was a script request by some one to have clans similar to final fantasy tactics advance. it is for the ztbs, but can easily be modified for a regular battle system.
[RRR]
Class_Profession System
Prexus, 10-15-2005
Anyhow what it does is uses the Classes database and sets aside certain classes as "Classes" and others as "Professions". A profession is a sort of sub-class to the class.. For example, in the demo, a Knight (class)'s professions are Swords, Lances, Axes, and Shields.
[Asylum]
Class Stat Bonus System
by Shinami, 05-20-2007
This was made to help keep some form of realism to a character's stats in a project that allows the changing of classes. It makes no sense for a Warrior to change to a Mage and retain their high fighting stats while having low magic stats.
[Asylum]
Classic and Ring Menus combined
by xthexdarknessx, 12-12-2006
This script is done by Siegfried from saleth-empire.fr-bb.com
[Asylum]
Clipboard
by corbaque, 08-29-2007
You want use the clipboard (ctrl c & ctrl v) with RPG Maker ?
[Asylum]
Clive's Hero Database
by SephirothSpawn, 02-22-2006
Lets you view all the heros in your database. Un-recruited heros, will show up as an unknown actor.
[Asylum]
CMItems
by blazingamer, 01-20-2007
It works with all menu and battle systems so don't worry. I've worked out all bugs already. It uses several scripts individually and they are very basic.
[Asylum]
CMS is it improved
by SoA~6686, 09-19-2006,
I'm editing a script I found here to suite my game "Tales of Rhodin" well I thought I would share!
[Asylum]
A CMS
by Split, 07-09-2006
I am entering this in a contest on another forum. I need some feedback on this CMS I am making.
[Asylum]
CNS (Custom Name System)
by Samo the thief, 02-12-2007
CNS (Custom Name System) by Samo, the thief
[Asylum]
Cogwheels original pixelmovement script!!!
by mechacrash, 01-14-2007
I was working across loads of website and i found this hanging around on one of them. I looked at it and was amazed! it is quick, easy but most of all (as far as i can see) bug free!
[Asylum]
Collection of Simple Bar Minigames
by sasuke89, 10-03-2006
Test your might, Push Pull, Timed Challenge
[Asylum]
Common Event on Terrain Tag
by mudgolem, 03-26-2006
Allows you to lower map lag by not having a bunch of duplicate events
Can change settings at any time without editing the script
[Asylum]
Compact Status Window
by Cockroach, 01-24-2013
What it basically does is group in a single scene all the party status' (if you have 4 party members)
[Asylum]
Compiling RPG Maker XP Game into one exe
by sheefo, 01-22-2006
I have discovered a way to compile you RPG Maker Project into one *.exe file. This means NO hacking into you projects, double security even if you already encrypted you project, and on file to manage!
[Asylum]
Complete Keyboard Input Script
posted by Dubealex, 03-09-2005
by Cybersam
I asked Cybersam if I could post his script on my site, and the answer was positive, hence this cool script now availble here:
[Asylum]
Completion Bar? (Just a bar actually)
by sasuke89, 09-02-2006
I made a bar!!!!!!.... My first bar.... Okay this doesn't really do anything. Just shows a bar.... if you put $completion = #number here... in a call script the bar goes up....
[Asylum]
Computer Menu
posted by Sheol, 07-26-2005
by Slipknot
Because my demo has a virus, I do a Code with images.
[Asylum]
Cone of Vision + improved follow hero
by Lobosque, 01-02-2007
This script make an event follow if the hero is inside his cone of vision.
[Asylum]
Console Window (HUD)
by Eradicator, 03-27-2008
Messages aren't handled, if you enter something extremely long its going to display like garbage from RGSS.
[RRR]
Cool Edited Status Screen
Black Shadow, 07-19-2007
This is a cool edition I have done in the Status screen, so I want to share it.
[Asylum]
Cool, sortable item menu
by Jimmie,12-01-2005
This is the half-finished version of another item menu I'm working on, but since this is good as is, and some might not want to use/wait for the other... here you go.
[Asylum]
Coordinate Window on the map
by Slanter, 08-29-2006
This script just makes a little box in the upper left corner showing the players current coordinates on the map.
[Asylum]
Crafting/recipe System
By Deke
posted by Dubealex, 03-09-2005
Item stats are now properly displayed in the result's window. (Thanks Dubealex for the help file)
It is now possible to create the same item using different ingredients. (Previously this did not work when you used a master list).
[Asylum]
Credits Script Remake
by avatarmonkeykirby, 03-10-2007
Many of you have seen this script I'm sure, and if you did you probably noticed that after the credits where through they didn't disappear and you had to push C instead. Well I got sick of it and decided to fix it. Now it ends when it should, and it also fades out the BGM automatically.
[Asylum]
A credits button
by zebraman, 10-23-2005
This is very simple. I don't no realy how to script but i figered out how to add a credits button to your title screen. I will put the script last.
[Asylum]
The Credits - Reloaded
by avatarmonkeykirby, 11-19-2007
Hi, it's me again. I added some code so you can have your credits run over a cutscene. You'll need this image inorder to use the "Overlay" Option.
[Asylum]
Credit Script 1.1
by acoole, 10-24-2006
I Had to re-do the whole script because the place where it was hosted went down and id deleted it from my pc.Many people wanted the new version to have etheir it starting up before the title or as a button on the title.Unfortuantly after about an hour of fiddling with it i couldnt do it. But enough with that crap lets get on.
[Asylum]
Credit Script 1.4 REAL
by Acoole, 05-01-2007
This is a basic Credit Script.
[Asylum]
Crystals Menu
by Leon Blade, 12-24-2006
Here is the crystals menu
[Asylum]
CSS (Custom Shop System)
by Samo the thief, 01-29-2007
It has some taxes, introductions and it looks very cool
[Asylum]
Currency Script
by Split, 05-18-2006
This script allows you to have more than one type of currency(Ex. Gold, Gil, Cash) Just add these commands somewhere in Game_Party
[Asylum]
Cursor Command
by Tsunokiette, 01-07-2006
This can be used to make either a normal command window, or one using a cursor (a pointer).
[Asylum]
Cursor in the Title
by Sheol, 09-18-2005
Direct edits to add a 24x24px cursor to the title screen
[Asylum]
Custom EXP Script
by Dargor, 11-24-2007
This is the new version of my crappy old 'Reseted EXP' script.
[RRR]
Custom made status window
MentalSickness, 11-24-2009
-Umm.. this is the 1st script I ever made ^_^ so... Have fun ^_^
[Asylum]
Custom Menu Status
by jstreet, 12-23-2005
Adds the battler image and map location to the main menu.
[Asylum]
Custom Menu System
by Constance, 12-27-2005
Graphics have animations (thanks Seph)
alot of cool bars
Location Integration
alot of other crap
[Asylum]
Custom Message Pause
by Sheol, 03-19-2008
This small script lets you use a different graphic with a different position for the pause animation in the message window.
[Asylum]
Custom message window
by dragonslayer, 03-25-2005
now u can choose the location of the window message, u can make it as small as u want, and at the same time, choose how long it will show, this allow u to be able to show many messages at the same time
[RRR]
Custom Resolution Script
Zero767, 07-01-2007
by BlueScope
Well, if you need one. I didn't make it:
[Asylum]
Customizable Ring Menus
by SephirothSpawn, 10-31-2005
This Code allows you to make Customizable Ring Menu's as you would Command Windows.
[Asylum]
Customizing Menu
by Hypershadow180, 09-24-2005
Message Windowskin/Font/Fontsize
Menu Windowskin/Font/Fontsize
Toggle Between Fullscreen and 640 x 480
Message Text Color
Easy to Customize
[Asylum]
Cutscene Menu
by sasuke89, 01-02-2007
Alright so what this script does is create a cutscene Menu as seen in Tales of Symphonia. Basically like this:
[RRR]
Cybersam's Keyboard Module (Modified)
Synthesize, 07-02-2007
This script allows you to access every button on the keyboard or mouse.
[Asylum]
Cybersam's Sideview Battlesystem
by Cybersam, 03-09-2005
This is version 2.5 of Cybersam's Sideview and animated sprites battle system.