Drago Pixel Movement
#1
Drago Pixel Movement
Version: 1.10

Introduction

Well, title explains everything.

Screenshots

[Image: z9Tlc.png]

Script

XP Version

VXAce Version

Instructions

This script only reduce player step into half tile (16px) when there is no forced movement (events, etc).
Other events still behaves normally.

To enable / disable the script, use : $game_player.pixel_movement = true / false

Compatibility

Will cause problem with other movement script.

Author's Notes

Enjoy~

Terms and Conditions

Free for Commercial / Non Commercial Use.
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   DoubleX RMVXA Diagonal Movement DoubleX 0 4,648 08-15-2015, 02:13 PM
Last Post: DoubleX
   DoubleX RMVXA Pixel Movement DoubleX 1 6,158 08-15-2015, 04:51 AM
Last Post: DoubleX
   WASD Movement Helladen 2 8,472 02-27-2014, 05:10 AM
Last Post: Helladen
   Advanced Movement 1.2 Helladen 1 5,588 01-25-2014, 02:25 AM
Last Post: Helladen
   Victor Engine - Pixel Movement Victor Sant 0 5,357 06-29-2012, 08:43 PM
Last Post: Victor Sant
   Victor Engine - Diagonal Movement Victor Sant 0 4,673 12-23-2011, 10:31 PM
Last Post: Victor Sant
   1-Direction Movement woratana 0 4,972 01-22-2009, 01:11 PM
Last Post: woratana
   Extra Movement Frames Stone 0 5,541 03-08-2008, 05:02 AM
Last Post: Stone
   8-Directional Movement with Sprite Support Kylock 0 8,876 03-07-2008, 07:06 PM
Last Post: Kylock



Users browsing this thread: 2 Guest(s)