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I am using DEFAULT DEMO - please download and walk up to a character to see your aion - I have found out this game IS NOT COMPATIBLE WITH FF7 MENU SCRIP!!!
looking at other menu scripts
oh so this will work with ff7 menu changer?
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We have a new issue:
So everything works but when I enter battle I get this:
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if you use other scripts than the CTB, put them over main and under the CTB (like menu systems). Maybe that is working
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fixed it it was the face drawing issue
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Capture.PNG (Size: 87.55 KB / Downloads: 0)
So Apparently this gets thrown.....This is after the whole name change of Actor_bla_cf
also images for faces are not showing up and I wonder why.....(in battle that is) is this because of _CF?
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Ok, make a demo, upload it on some hosting service and give me the link, I want to give a look myself.
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I have officially fixed everything. the issue was: FF7 script. so basically everything is fixed now.
BUT:
When fighting enemies they do not die (they do not disappear when killed).
I have uploaded a sample of my project still under the same name you gave it with all default scripts plus a few extra.
My Sample Game - SAFE DOWNLOAD
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hey Charlie, i like your scritps but i have a question:
is it possible to modify the status window so that it uses the same bars the battlesystem?
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adrienk Wrote:I have officially fixed everything. the issue was: FF7 script. so basically everything is fixed now.
BUT:
When fighting enemies they do not die (they do not disappear when killed).
I have uploaded a sample of my project still under the same name you gave it with all default scripts plus a few extra.
My Sample Game - SAFE DOWNLOAD
Did you alter the CTB script in any way? Even removing all the other scripts I can see a strange "duplicated sprites" effect.
juances19 Wrote:hey Charlie, i like your scritps but i have a question:
is it possible to modify the status window so that it uses the same bars the battlesystem?
Do you mean the status window that appears in battle or the one that you access from the main menu?
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nothing was changed. nothing was altered in any way shape or form and there seems to be NO compatibility issues with the scripts I have added.
Also re-downloading the sample game will show you a new version with 40's of game play before a battle, one of the sprites when the enemy moves breaks.....why would this be?