Maps and screenshots thread
I'm really wanting to make an attempt at a game. Here are some screenies of the modified battlesystem that I'm using. RTAB + Animated Battlers + Formations. Depending on the amount of characters that you have in the party influences how the battle status HUD looks like. More streamlined rather than having empty space in a box. I was also trying to go for a Lufia type thing with the characterset being the battler in the front facing view. It's not perfect but it works as I like it.

Battle System

Also, some maps. Mapping is something I've never been too great at so any suggestions would be great!

Maps

Looking forward to the feedback!
[Image: crono.png]
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i would suggest using the circle tool to paint the water in. water is never square in nature. in the cave, there is a tile that doesn't have the ground under it for the curved walls. use that, and put the water right up to the edge. also, it's not that deep on the cave tileset, why not make it passable, and flag it as a bush? then you can walk through the water, and it'll be waist deep. on the hill map, the bridge is on an incline because of how the edge of the hill curves up and over. the one in the middle is taller than the other two. if you want to make it stick out more, don't curve them back in, and use the cliff corner tiles.
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here's what i'm doing. the sand was a pain

[Image: desert_zps4c1f2e78.png]
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some sand squares looks lighter than the rest...
"Turning iron ore into iron swords is a hard process, for one must first dig out the rock, and melt it to refine it, then one must pour that metal into a mould, let it cool a bit, and pound on it while it cools even further. Games are no different." - Ahzoh

Universal Declaration of Human Rights in Vrkhazhian
ʾEšol ḵavud ʾelẕakud lav ʾezʾaẕud zwazaršeru ya lit žalneru lav lit t͛enud. Ṗal sa-ražheru lav raržižu paplam lav ṗal widsaṟam bemaḵu šuku lit ʾeyṭu waẏnilaẇ.
All human beings are born free and equal in dignity and rights. They are endowed with reason and conscience and should act towards one another in a spirit of brotherhood.
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they're tiles that are half grass, have skeletons on them, or have the cliff corner piece. i redid the corner pieces, and took the sand out from under them so they're just corners on the tile.
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finished the tileset and panorama for the desert! the whole game is going to look like this when it's done.

[Image: cliffoverlook_zps09ef4701.png]
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very nice! Liking the sepia tone idea a lot.
[Image: AVvXsEga1vIr5Rx3FkoFbGo1OoMJAqgq6TeqcbpF...L3AWg=s752]

BLOG: JayVinci.blogspot.com
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about half done with this town!

[Image: vburg_zps4bb1762a.png]

also cleaned up the thatch roof chicken coop

[Image: benzol_zps9d5fb663.png]
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:o that guy is giant... doesn't look like he'd fit through the door :P
Quotes
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This is the world map. You thought it was a banana, I know.
[Image: 1237543_384282968363824_54397573_n.png]
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