It's Someone again, today i will show you how to change your Party members with ITEMS
This idea is based on the game series dotHack, where you invite Party members with addresses.
So i was thinking around and got this:
Item Party Change
What do i need?
> At least 1 Item/ Party member
> 1 Variable
> 1 Common Event/ Party member
What do i have to do?
> Create an Item for your Party Member, "Basils Soul" or whatever
> Make sure you can not consume it and it is only useable from the Menu.
> Set your Common Event "Basil" to your Item.
> Create a Common Event called "Basil" or whatever you want to use.
> Conditional Branch: Variable [XXXX:Party] ==4
> Text: Party is full
> Else
> Conditional Branch: [Basil] is in the Party
> Text: Remove Basil?
> Show choices: Yes, No
> When [Yes]
> Change Party Members: Remove [Basil]
> Control Variables: [XXXX:Party] - =1
> When [No]
> Branch End
> Else
> Text: Add Basil?
> Show choices: Yes, No
> When [Yes]
> Change Party Member: Add [Basil]
> Control Variables: [XXXX:Party] + = 1
> When [No]
> Branch End
>Branch End
>Branch End
> Be sure to Add +1 to your Variable for your Hero at the beginning of the Game.
Result:
You are able to Add your Party Member from your Item menu, the variable controls the amount of your maximum Party Members.
You can extend it with Switches to make it impossible to add a Party Member at a certain point in the Game! No Party Change Window!!
This idea is based on the game series dotHack, where you invite Party members with addresses.
So i was thinking around and got this:
Item Party Change
What do i need?
> At least 1 Item/ Party member
> 1 Variable
> 1 Common Event/ Party member
What do i have to do?
> Create an Item for your Party Member, "Basils Soul" or whatever
> Make sure you can not consume it and it is only useable from the Menu.
> Set your Common Event "Basil" to your Item.
> Create a Common Event called "Basil" or whatever you want to use.
> Conditional Branch: Variable [XXXX:Party] ==4
> Text: Party is full
> Else
> Conditional Branch: [Basil] is in the Party
> Text: Remove Basil?
> Show choices: Yes, No
> When [Yes]
> Change Party Members: Remove [Basil]
> Control Variables: [XXXX:Party] - =1
> When [No]
> Branch End
> Else
> Text: Add Basil?
> Show choices: Yes, No
> When [Yes]
> Change Party Member: Add [Basil]
> Control Variables: [XXXX:Party] + = 1
> When [No]
> Branch End
>Branch End
>Branch End
> Be sure to Add +1 to your Variable for your Hero at the beginning of the Game.
Result:
You are able to Add your Party Member from your Item menu, the variable controls the amount of your maximum Party Members.
You can extend it with Switches to make it impossible to add a Party Member at a certain point in the Game! No Party Change Window!!