CTB - A Final Fantasy X-like Battle System, Version 3.2
Sure!
I didn't want to do it just yet in case he said no. Cry

Anyways, I've checked and there are 5 scripts that I am using. Two of them are compatible with the Battle System, the other two aren't. I'll put them all in though.
I can't upload the Scripts here because there are 5 of them and it won't let me double post to show them. You can download them all from http://www.atelier-rgss.com

To make things easier, here are the 5 scripts I've used:
http://www.atelier-rgss.com/RGSS/Menu/XP_Menu01.html
http://www.atelier-rgss.com/RGSS/Menu/XP_Menu02.html * I have checked and this one is compatible. Works fine.
http://www.atelier-rgss.com/RGSS/Menu/XP_Menu03.html
http://www.atelier-rgss.com/RGSS/Menu/XP_Menu04.html * I have checked and this one is compatible. Works fine.
http://www.atelier-rgss.com/RGSS/Menu/XP_Menu05.html

It'll be a shame if I can't get it to work because I LOVE LOVE this battle system and a lot of people use MOGs system too. I'm hoping it's just a simple little error that can be easily fixed.
Reply }
I'll be honest, I'm having a hell of a time opening the MOG demos. Do me a favor and whip up a quick demo in a new project and just pop in those scripts. Most likely, the MOG and Charlie's scripts are trying to do the exact same action and it's not really needed for them both to do it. I'm not scripter, but I can take a look at it.
Reply }
Okay, here are the scripts direct from my game and the images too to make it work. I'm not good at scripting so I have no idea. I'd love if they were both compatible though and knowing what little I do about coding it sounds like that that's the problem.

However, there is a problem with all 3 of the scripts that don't work. The scripts that do work are the Equipment and the Item scripts. They work fine with the battle system. The other three give me the error whenever they're switched on.

Here is the file: http://www.mediafire.com/?2nzywojtzou
Reply }
After putting the scripts together, I don't get that error. I do have some problems searching through the menu though, have you noticed this?
Reply }
What kind of problems exactly? I don't seem to have any problems.
I wonder why I'm getting problems then if you're not. I just copied and pasted together. I've just done a complete wipe of the scripts and re-done it and it's working fine now however now I'm getting problems with the Menu as well. This is the 3rd time I've wiped and this time it worked so no clue as to what the crap is going on.

I'll just fiddle with it. Thanks for your time Alpha, if you can just let me know what errors you weer getting with the Menu system.
Reply }
Here's what I did. I opened up your demo, then opened up Charlie's. I put your scripts into his demo, transferred the graphic files, then playtested. There were problems when I went into the Skills/items/status menus.

However, I did not have the error at the end of battle. To be frank and honest, MOG menus are horribly arranged (codewise) and are hard to use. This is beyond my comprehension to fix, lets wait for Charlie :D

Sorry I couldn't really help
Reply }
The problem in Window_BattleReport is due to a duplicated definition of Game_Actor's method next_exp. It should be enough to change "next_exp" into "next_exp2" in the three places where it appears in Window_BattleReport.

Please put together an updated demo with this fix, report the errors you get, and I'll see what I can do.
Reply }
Charlie Fleed Wrote:The problem in Window_BattleReport is due to a duplicated definition of Game_Actor's method next_exp. It should be enough to change "next_exp" into "next_exp2" in the three places where it appears in Window_BattleReport.

Please put together an updated demo with this fix, report the errors you get, and I'll see what I can do.

I tried that but it didn't work so I just removed the two lines completely and it's now working fine, the only thing removed is the small experience bar growing when they get experience. But I'd rather sacrifice that than losing both systems and you wasting time on something as trivial this.

Thanks both you guys for all your help!
Reply }
No way, I forbid you to use the CTB without the exp bar!
No, I'm kidding, but try again, use this modified Window_BattleReport:

Window_BattleReport

I have just tested it, and it works with the main menu script (I have added only the main menu script after the CTB and before main).
Reply }
Tried that and it works brilliantly! Absolutely perfect!

Thank you so much!
Reply }


Possibly Related Threads…
Thread Author Replies Views Last Post
   The Wanderers: The Customizable Encounters System DerVVulfman 0 264 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Battle Item Count kyonides 4 2,171 02-04-2024, 05:49 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 94,881 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Dalissa's Battle Cry DerVVulfman 2 7,440 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,852 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 6,110 11-08-2020, 12:36 PM
Last Post: Mel
   Battle Report Raziel 1 6,989 05-29-2020, 02:27 AM
Last Post: Whisper
   Commercial System Package DerVVulfman 11 14,333 01-04-2020, 12:37 AM
Last Post: Pelip
   KItemDesc XP Zilsel Version kyonides 4 7,743 12-01-2019, 06:11 AM
Last Post: kyonides
   ZLSL's Battle Portraits DerVVulfman 4 7,530 11-12-2019, 04:10 AM
Last Post: DerVVulfman



Users browsing this thread: 118 Guest(s)