States Activation System aka State-Based Passive Augments, Version 0.2
#4
you could put this in your skill scene:

Content Hidden

and this one in your state skill activation scene

Content Hidden

(but with your skill scene you have to define different keys if you are using the ctb by charlie)

I think this should work
Reply }


Messages In This Thread
States Activation System aka State-Based Passive Augments - by Ace - 02-17-2010, 10:25 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   The Wanderers: The Customizable Encounters System DerVVulfman 0 263 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   KDamage States XP kyonides 0 1,022 06-29-2023, 02:20 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 94,818 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 2,849 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Commercial System Package DerVVulfman 11 14,315 01-04-2020, 12:37 AM
Last Post: Pelip
   KItemDesc XP Zilsel Version kyonides 4 7,717 12-01-2019, 06:11 AM
Last Post: kyonides
   ACBS - Atoa Custom Battle System 3.2 Victor Sant 150 255,883 03-02-2019, 04:47 AM
Last Post: dragonprincess44
   Kolloseum States XP kyonides 55 72,198 02-26-2019, 08:28 AM
Last Post: kyonides
   Unalterable States DerVVulfman 0 4,229 01-22-2019, 01:04 AM
Last Post: DerVVulfman
   DerVV's Simple Popup System DerVVulfman 4 12,236 10-08-2017, 04:53 PM
Last Post: DerVVulfman



Users browsing this thread: 2 Guest(s)