03-21-2010, 03:56 AM
Battle 1 - It's good but it sounds like an intro to a battle theme. It needs to pickup, have a climax, drop a little, and then be prepared to loop flawlessly. Basically it's unfinished.
Battle 2 - Is not a battle theme. The tempo and melody fits more of a exploring a cave or dungeon in a 16 bit game type of theme. The flute action could be better, especially at the end.
Boss Battle - If it is made for a low bit final fantasy game then, this is great. But it's to raw and unpolished for a tradition rmxp game. But I do like it.
Royal - To short to judge. Similar to the first Battle theme really. I think its that 1980's snare drum you keep using that is making the music to retro and nostalgic. And the kick drum is to strong for a non battle theme. Listen to more of the rtp audio to learn more about song composition.
Good job and good luck.
Battle 2 - Is not a battle theme. The tempo and melody fits more of a exploring a cave or dungeon in a 16 bit game type of theme. The flute action could be better, especially at the end.
Boss Battle - If it is made for a low bit final fantasy game then, this is great. But it's to raw and unpolished for a tradition rmxp game. But I do like it.
Royal - To short to judge. Similar to the first Battle theme really. I think its that 1980's snare drum you keep using that is making the music to retro and nostalgic. And the kick drum is to strong for a non battle theme. Listen to more of the rtp audio to learn more about song composition.
Good job and good luck.