TUTORIAL TWO: OUTDOOR MAPPING(Port City)
#4
is that the center of the city?
if it is, then i would recommend that you add a town square(most towns have one), especially a big town like that.
also, its a bad idea to make a city map with no indoor scenes. even though there are no quest events, you could add doors that the player can enter and a few that are locked. This could give the player a sense of realism, as if people really live in this town.
be sure to add at least 2 persons(people are everywhere)... i would take out the middle light post, since you don't want to overcrowd the place.(maybe you will need to actually add light to them later on which could cause lag.)

other than that with the guards you will add, This will be a very good design in my opinion.


Almost forgot, thanks for the comment!!! ^^
If you would like to see another then please request...
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TUTORIAL TWO: OUTDOOR MAPPING(Port City) - by computerwizoo7 - 05-06-2010, 11:10 PM

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