Hartacon 1.5 - Multiplayer Online RPG Arena
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Presentation

Hartacon is an online game that allows people to challenge each other in multiplayer battles. It is not a MMORPG.
Each player will have the opportunity to create one or more parties with a given amount of Upgrade Points (UPs). Adding characters to a party and buying equipments consumes the party's UPs. UPs can be gained by winning online battles.


Demo
https://www.mediafire.com/?6sfk2kxob2lj1u6


In this demo:
- the new tactical battle system
- five classes available
- three unlockable classes
- animated battlers
- exp system
- development system
- gold and treasures assigned at the end of each online battle
- lots of skills, weapons, armors, accessories


Instructions

Inside the demo.

IF YOU HOST A ROOM, YOU MUST HAVE PORT 55556 FORWARDED ON YOUR ROUTER, OTHERWISE PEOPLE WON'T BE ABLE TO JOIN YOUR ROOM.

Remember that your password will travel in clear text on the Internet and that the administrator will be able to see it, so don't use a password you use on sites, forums, email and so on. You will need to enter this password only if you will have to recover your profile after a deletion of the savefile.

Video(s)





Screenshots

(No longer available)      


Features
  • 1024 x 768 resolution
  • Multi-player tactical battles
  • Character development (stat points distribution system, skills shop)
  • Isometric maps with 4 orientations
  • Alliances
  • LAN game mode
  • Network game mode
  • Chat in LAN room, Web channel, battle setup room, and battle.


Credits

I implemented almost every bit of the game from scratch.
I want to thank the people behind the Netplay project and Blizzard for his RMX-OS from which I have learned a lot, but I'm coding my own classes for everything.
I'm using Selwyn's Resolution Script.
The animation system for the battlers is provided by DerVVulfman.
The notifier is provided by Dark32.


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Messages In This Thread
Hartacon 1.5 - Multiplayer Online RPG Arena - by Charlie Fleed - 10-13-2010, 10:19 AM

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