10-17-2010, 12:40 PM
I should be working on XNA and C#, but I keep adding stuff to Hartacon. Now I have working height limits on movement, skill and attack effect. The next thing to do is to introduce the trajectory concept, so that arrows and projectiles can be blocked.

![[Image: youtube_128x128-120x120.png]](https://i473.photobucket.com/albums/rr99/charlie_lee_79/youtube_128x128-120x120.png)
![[Image: deviant.png]](https://i473.photobucket.com/albums/rr99/charlie_lee_79/deviant.png)
![[Image: save-point.png]](https://i473.photobucket.com/albums/rr99/charlie_lee_79/save-point.png)