11-29-2010, 10:03 PM
> Kristovski & Valdred : thanks for your support !
There are still a few things I have to do before a first release :
- bush depths (a character walking on trees is funny, however it's a little odd),
- autotiles : they're correctly drawn but aren't "in relief" for the moment,
- autotiles animation : that should be easy because it's already done in the NeoMode7 engine.
My main worry is that this script will be difficult to use, because it needs specific tilesets and some basic 3D modelling (the houses and the tower were first modellized in 3D to get their heightmaps).
There are still a few things I have to do before a first release :
- bush depths (a character walking on trees is funny, however it's a little odd),
- autotiles : they're correctly drawn but aren't "in relief" for the moment,
- autotiles animation : that should be easy because it's already done in the NeoMode7 engine.
My main worry is that this script will be difficult to use, because it needs specific tilesets and some basic 3D modelling (the houses and the tower were first modellized in 3D to get their heightmaps).
Some scripts :
Working on :