Super Simple Vehicle Add-On: Script Call Transfer
#9
You have done it once again. I thank you very much. One last bug I found. If the vehicle graphic is set to "stop animation" when you use the "drop off" script command your character graphic will have the "stop animation" state checked. In your demo you just have to check the "stop animation" on dragon's graphic to see. Aluxes will be walking in place on MAP008. It's not huge but I thought I would bring it to your attention. Thanks again! I appreciate everything you do!
Habs11
Reply }


Messages In This Thread
RE: Super Simple Vehicle Add-On: Script Call Transfer - by Habs11 - 12-18-2010, 07:43 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Super Simple Vehicle System - Enhanced DerVVulfman 65 94,818 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Text Scroll Script - Enhanced DerVVulfman 23 34,316 02-18-2021, 04:16 AM
Last Post: DerVVulfman
   Cursor Script Selwyn 7 15,357 09-28-2019, 02:13 PM
Last Post: DerVVulfman
   ACBS FIX SCRIPT #2: Advanced Cry Correction DerVVulfman 1 4,774 08-09-2019, 03:42 PM
Last Post: aeliath
   ACBS FIX SCRIPT #1: Victory Cries Patch DerVVulfman 1 4,710 08-08-2019, 02:53 PM
Last Post: aeliath
   Spritesheet Generator Conversion Script DerVVulfman 0 4,254 11-21-2018, 04:48 AM
Last Post: DerVVulfman
   DerVV's Simple Popup System DerVVulfman 4 12,242 10-08-2017, 04:53 PM
Last Post: DerVVulfman
   Neo Mode 7 Script by MGCaladtogel MGC 59 125,417 09-29-2017, 03:48 AM
Last Post: DerVVulfman
   Longer Script Calls LiTTleDRAgo 0 4,965 05-17-2017, 12:36 AM
Last Post: LiTTleDRAgo
   SLOLS: Snake Look-alike on Load Script Zeriab 3 11,267 05-14-2017, 06:25 PM
Last Post: LiTTleDRAgo



Users browsing this thread: 3 Guest(s)