777 with events
#1
I want to make a skill that does the following:

When Actor1 has a HP amount with a 7 in the end (like 167, 2857 or 9997) there is the chance to do 7, 77, 777 or 7777 HP damage. Otherwise it will just deal 1 HP damage. This is like the 777 skill in Final Fantasy IX.

Now I store the HP of actor1 in a variable. After that I have to execute mod. But I don't get it, could someone show me a detailed description that shows how to build up the common event for the skill?

TY :)
[Image: 76561198077561206.png]
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Messages In This Thread
777 with events - by Ace - 01-23-2011, 11:42 AM
RE: 777 with events - by Charlie Fleed - 01-23-2011, 12:15 PM
RE: 777 with events - by Ace - 01-23-2011, 12:29 PM

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