04-10-2009, 03:55 PM
Update.
v2.13 New overdrive types Category, Critical.
v2.13 Icons in the battle command window.
v2.13 New state "Stop Time" (aka how to get consecutive turns).
v2.13 New state "MP 1" (reduces mp consumption to 1).
v2.13 New state "Half MP" (halves mp consumption).
v2.13 New state "Doom" (starts a countdown to death).
v2.13 SP/HP recovery on Attack and Defend (Optional).
v2.13 HP bars for enemies killed at least once (Optional).
v2.13 New state "Zombie" (inverts the effects of skills with ATK_F=0 and items, aka how to kill with an extra-potion).
v2.13 New state "Stone" (instantly killed by physical attacks and skills with ATK_F>0).
v2.13 Blue Magic (learn skills from enemies).
v2.13 Optional horizontal turns bar.
v2.13 New overdrive types Category, Critical.
v2.13 Icons in the battle command window.
v2.13 New state "Stop Time" (aka how to get consecutive turns).
v2.13 New state "MP 1" (reduces mp consumption to 1).
v2.13 New state "Half MP" (halves mp consumption).
v2.13 New state "Doom" (starts a countdown to death).
v2.13 SP/HP recovery on Attack and Defend (Optional).
v2.13 HP bars for enemies killed at least once (Optional).
v2.13 New state "Zombie" (inverts the effects of skills with ATK_F=0 and items, aka how to kill with an extra-potion).
v2.13 New state "Stone" (instantly killed by physical attacks and skills with ATK_F>0).
v2.13 Blue Magic (learn skills from enemies).
v2.13 Optional horizontal turns bar.