08-06-2011, 08:41 PM
This is a great script so far but something about the script that bothers me considering the script call to personalize an actor's armor. I just realized just now that this type of script call. conflicts with a event system that i am still using that increases equipment slots through leveling up. Though if for some reason you try to do something like this.
Hereis an example.
At level 1 character start with the basic slots. Weapon, Shield, Helmet, Armor, Accessory
At level 3 character get's an additional accessory slot.
However i realized that if you even try to do something like this if you equip an accessory if you did'nt start out with one equipped with it dissapears along with the weapon you equipped. Which should not happen at all since your not removing slots that armor or gear is in.
Anyway here is a link to this exact problem. http://www.megaupload.com/?d=Z0RA2XQF since i've did several tests with this to figure out the problem. Here also a screencap DVV you might remember this from years ago.
EDIT: Yup now i see that this also happens to all equipment slots whenever you update. However when i tested this with G777 multislots this problem did not happen.
Hereis an example.
At level 1 character start with the basic slots. Weapon, Shield, Helmet, Armor, Accessory
Code:
$game_actors[1].reload_armors = [1,2,3,4]
At level 3 character get's an additional accessory slot.
Code:
$game_actors[2].reload_armors = [1,2,3,4,4]
However i realized that if you even try to do something like this if you equip an accessory if you did'nt start out with one equipped with it dissapears along with the weapon you equipped. Which should not happen at all since your not removing slots that armor or gear is in.
Anyway here is a link to this exact problem. http://www.megaupload.com/?d=Z0RA2XQF since i've did several tests with this to figure out the problem. Here also a screencap DVV you might remember this from years ago.
EDIT: Yup now i see that this also happens to all equipment slots whenever you update. However when i tested this with G777 multislots this problem did not happen.
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