10-16-2011, 01:21 AM
From a distance the map looks -very- nice. But the fact of the matter is that you don't see the map from so far away so we'd need to study it in much more detail.
Firstly, the map is very empty, there isn't a lot of detail (like different coloured grass or small plants).
Secondly, the green "covering" at the sides and top doesn't work so well. It's a shame to use that to cover up the map rather then filling that in too. I know it's meant to represent trees, but the truth is, it's misleading because it doesn't please the eye or even make the player believe there are trees there.
My advice is to add more detail then to surround the map with a thick forest. You can stop the player from entering by putting blank tiles that deny passage on the top layer.
Firstly, the map is very empty, there isn't a lot of detail (like different coloured grass or small plants).
Secondly, the green "covering" at the sides and top doesn't work so well. It's a shame to use that to cover up the map rather then filling that in too. I know it's meant to represent trees, but the truth is, it's misleading because it doesn't please the eye or even make the player believe there are trees there.
My advice is to add more detail then to surround the map with a thick forest. You can stop the player from entering by putting blank tiles that deny passage on the top layer.