Super Simple Vehicle System: Caterpillar Compatability
#9
It could be how you named your vehicle events "MAP001-boat" (combined map name and vehicle object) and had them assigned in the vehicle array (just the object), or it could be the switch id assigned for the vehicle that turns it on/off.
DerVVulfman's 'regular Joe' account for testing and permissions use.
Who watches the Watchmen?
Reply


Messages In This Thread
RE: Super Simple Vehicle System: Caterpillar Compatability - by NightOwl - 10-21-2011, 11:50 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Super Skill Nerf XP kyonides 3 471 Yesterday, 06:38 AM
Last Post: Ace_V
   Simple Dashing DerVVulfman 0 1,394 03-16-2025, 04:32 AM
Last Post: DerVVulfman
   The Wanderers: The Customizable Encounters System DerVVulfman 0 1,827 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Super Simple Vehicle System - Enhanced DerVVulfman 65 116,946 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 4,793 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Commercial System Package DerVVulfman 11 19,564 01-04-2020, 12:37 AM
Last Post: Pelip
   ACBS - Atoa Custom Battle System 3.2 Victor Sant 150 306,789 03-02-2019, 04:47 AM
Last Post: dragonprincess44
   DerVV's Simple Popup System DerVVulfman 4 15,246 10-08-2017, 04:53 PM
Last Post: DerVVulfman
   H-Mode7 Caterpillar Chaotech Games 8 22,572 03-10-2017, 12:19 AM
Last Post: Lizzbutt
   Super Simple MCISendString DerVVulfman 0 6,103 03-09-2017, 04:52 AM
Last Post: DerVVulfman



Users browsing this thread: 1 Guest(s)