11-12-2011, 09:50 PM
Showing up again at work. Hehe.
The thief script is still in the works. The optional requirement of having a 'thief' skill works just fine. In fact, you could have different skill levels giving you different bonuses.
Now I've started working on a type of 'hide in shadows' feature. Pressing THAT related skill's button makes you virtually transparent. I haven't tied it into any view range script (perfect if you have guards looking for you), but I've begun thinking about messing with certain NPC's 'move route' systems.
The thief script is still in the works. The optional requirement of having a 'thief' skill works just fine. In fact, you could have different skill levels giving you different bonuses.
Now I've started working on a type of 'hide in shadows' feature. Pressing THAT related skill's button makes you virtually transparent. I haven't tied it into any view range script (perfect if you have guards looking for you), but I've begun thinking about messing with certain NPC's 'move route' systems.
DerVVulfman's 'regular Joe' account for testing and permissions use.
Who watches the Watchmen?
Who watches the Watchmen?