03-31-2012, 04:05 AM
oh thats really neat! just the first one is hard to look at. mapping isn't my strong suit either, thats why i quit Neoseeker's rmxp board (they were really rude and condescending about maps) maybe if you could take off the grid somehow and make the impassable parts glow? like if an entire tile is impassable, the square lights up, or if it's a single direction or a corner maybe that side/corner could light up? i had that problem in one demo, where i accidentally made something impassable if i went a certain way.
===========================
finished the Torgo scene, and it's giving me trouble. im trying to set the character graphic to a pose in "down03" but it's not doing it. im probably doing it really sloppy-like, so imma have to clean it up. all the dialogue is really flat too. i find that i just have to be in the right mood to write a certain scene... but on the plus side, my main antagonist finally has a solid motivation.
one more random thought: would it be weird to play a game where none of the characters have faces?
===========================
finished the Torgo scene, and it's giving me trouble. im trying to set the character graphic to a pose in "down03" but it's not doing it. im probably doing it really sloppy-like, so imma have to clean it up. all the dialogue is really flat too. i find that i just have to be in the right mood to write a certain scene... but on the plus side, my main antagonist finally has a solid motivation.
one more random thought: would it be weird to play a game where none of the characters have faces?