04-08-2012, 08:02 AM
Things added to my project:
Character's growth has been adapted to a role-based system.
Added a particle system to improve the atmosphere.
Finally balanced out the summons as well.
Dynamic npc's make the towns feel like they're alive as the people scurry about the place. I'll add trading caravans, airships and other travellers on the overworld to make that place more dynamic as well.
Multidrop system implemented.
Some custom graphics.
Maybe I need new screenies...
Participant of Game Jam 2026, Arden Inc.
Gazetteer responsible for Pherione's Developer Interviews. My thread here.
More info or questions? PM me
Gazetteer responsible for Pherione's Developer Interviews. My thread here.
More info or questions? PM me

