04-21-2012, 04:50 AM
Somebody help me make math: i decided that i want to have three tiers of endings for my game, posiive, negative, and neutral. for the smaller character arcs, i want to have the same three tiers for each of my six characters that come and go throughout the main story. so that gives me (6*3)^3=54 slides.
if i do this, it will be similar to the endings of the two recent fallout games, where you get the individual character's endings, based on their reactions to the end of the game through the lense of their partner quest outcomes.
if i plan on 53 reactions to any one of the three endings, how many combinations are possible? i can't math this, and i'm really curious as to how over my head this idea is.
edit: found a permutation calculator, it told me 720, is that correct? it seems really
high to me.
if i do this, it will be similar to the endings of the two recent fallout games, where you get the individual character's endings, based on their reactions to the end of the game through the lense of their partner quest outcomes.
if i plan on 53 reactions to any one of the three endings, how many combinations are possible? i can't math this, and i'm really curious as to how over my head this idea is.
edit: found a permutation calculator, it told me 720, is that correct? it seems really
high to me.