04-26-2012, 12:18 PM
So I'm creating a second fog on the map since I've altered the window size and Plane is internally 640 wide, so this one fills the gap. ... only for whatever reason any extra additions don't dispose with the scene. And the SDK has an auto-dispose system so I shouldn't need to create a dispose definition. ... right?
Goddamnit SDK. So useful and yet so annoying.
Goddamnit SDK. So useful and yet so annoying.