06-08-2012, 03:29 PM
Dumped the above idea on the basis it would be too much of a challenge.
What determines an enemy's target with regards to single targets? Or the party, at least. I can't find anything that points to a random determination. Or is the RNG just screwing with me? It certainly seems like it. I had @sp = (maxsp / 2) in enemy definitions, to have them start off with half SP? It makes them only attack the last live party member. Remove it, and everything is swell again.
i am so tired of rgss crap ugh
What determines an enemy's target with regards to single targets? Or the party, at least. I can't find anything that points to a random determination. Or is the RNG just screwing with me? It certainly seems like it. I had @sp = (maxsp / 2) in enemy definitions, to have them start off with half SP? It makes them only attack the last live party member. Remove it, and everything is swell again.
i am so tired of rgss crap ugh