07-25-2012, 05:52 AM
Well,a s may be or may not be known, I too am working on a game using MCG's glorious H-mode 7 engine, and had a few snags, and fixed them, to have my weapons HUD working right. Now, I'm texture blocking one of what will eventually be 16 larger buildings, and dozens of trailers from the old 50s stainless steel pill mobiles, all the way up to Redneck Paradises, like double wide trailers, and such. I wanted to put the big buildings down so that I don't overclog each connecting map with too MUCH non-essential buildings and trailers. that way if the game starts to lagm, I can trim down things without losing the main focus on the game...