08-03-2012, 03:50 PM
Interesting animations, Kain.
Do you have that figure as a sort of 2D template, or did you make that model with some 3D software and render it 2D? I can't decide which way to go. The 3D modeling will take me longer, but the animations would be far easier after I have the character rigged.
I am in the middle of writing a new story based on the pirate concept. The idea is that you are going to start as a pretty dastardly pirate captain, but some crazy events will happen, and you will rethink your place in life. That sounds pretty cheesy right now and nondescript, but if it turns out on paper like it does in my head, then I think it should work out pretty good. Hopefully, I can come up with a good synopsis to show off fairly soon. I'm going to try and do the game using an isometric engine as well because I like the depth that it can give a world.
Do you have that figure as a sort of 2D template, or did you make that model with some 3D software and render it 2D? I can't decide which way to go. The 3D modeling will take me longer, but the animations would be far easier after I have the character rigged.
I am in the middle of writing a new story based on the pirate concept. The idea is that you are going to start as a pretty dastardly pirate captain, but some crazy events will happen, and you will rethink your place in life. That sounds pretty cheesy right now and nondescript, but if it turns out on paper like it does in my head, then I think it should work out pretty good. Hopefully, I can come up with a good synopsis to show off fairly soon. I'm going to try and do the game using an isometric engine as well because I like the depth that it can give a world.