08-10-2012, 11:00 AM
Haven't done much lately. Only more recently have been trying to convert PK8's Damage Display customisation into using images. Now sure, Trickster's already got a script that does image-based damage pop, but doing it myself means knowing how it all works. (Which was the point to that ABS I was trying a while back... that I ended up stopping.)
Yet to work out how to make WEAK and BLOCK checks so as to have popup images for them. Since the popups are just sprites... uh... I'll... need to edit the 'damage' definition to have an argument that holds information of element affinity?
Yet to work out how to make WEAK and BLOCK checks so as to have popup images for them. Since the popups are just sprites... uh... I'll... need to edit the 'damage' definition to have an argument that holds information of element affinity?