08-26-2012, 01:22 PM
I'm still working on that flashlight/circle of light system, but I somehow got side-tracked while making the "generic tech demo," now it has grown into a full-on dungeon. This brought me to realize...
I miss actual game making guys! I spend day and night creating graphics, composing music, developing scripts and planning out various concepts, etc that I barely get to see the game itself. Once you go down the path of "fully custom or bust", you forget that [your engine of choice] is even a thing because there is a various set of meta-tasks that need to be done before you see it again. I think I spent nearly two years straight just working on tilesets and laying down tunes before asking myself "Hey, when's the last time you opened RPG Maker and actually did something with it?" It's all being done, I just have to transfer myself between different departments of development every few months or learn to better multi-task or something.
I miss actual game making guys! I spend day and night creating graphics, composing music, developing scripts and planning out various concepts, etc that I barely get to see the game itself. Once you go down the path of "fully custom or bust", you forget that [your engine of choice] is even a thing because there is a various set of meta-tasks that need to be done before you see it again. I think I spent nearly two years straight just working on tilesets and laying down tunes before asking myself "Hey, when's the last time you opened RPG Maker and actually did something with it?" It's all being done, I just have to transfer myself between different departments of development every few months or learn to better multi-task or something.