10-29-2012, 05:22 PM
I had been working on some conceptual map designs for my game to get out of a "writing only" binge, but I realized that making what I wanted was going to be quite difficult, so now I'm getting a little crazy. I think I'm going to make isometric foundations using MGC's 2D iso map editor, import them into VXAce, and then parallax edit the crap out of them because all of this RTP just isn't cutting it.
There is a long road ahead, but I saw some really awesome parallax editing stuff over the weekend that made me have to give it a shot. I'm more worried that isometric and parallax at the same time is going to mess me up, but I have to pursue this ideal in my head or I'm going to regret it later.
There is a long road ahead, but I saw some really awesome parallax editing stuff over the weekend that made me have to give it a shot. I'm more worried that isometric and parallax at the same time is going to mess me up, but I have to pursue this ideal in my head or I'm going to regret it later.