10-30-2012, 06:49 AM
Okay, it's been a long while, but I've been working hard on a few other projects, non-RM connected, and they've taken up a lot of my time... but I'm STILL working on Roguehaven, my Offline MUD.... Here's what I've got on the burner right now...
- Almost done with Humanz, a DerVVulfman Multipose Template reminiscient of the pre-rendered Diablo style characters. (Male Human Base Layer is almost finished, next will be Female Human Layer, and then the different skin styles for the four elemental skins as well as base clothes... I think once I get about 10 or fifteen of each skin, clothes and layers, I'll create a Roguehaven Character Creator Demo for the site...
- Really toying with the idea of making the game cheat-code compatible with a online PHP script. This will allow folks to actually purchase extra needs via the web and a saved-game specific magic number. While the game can easily be played and all the items for sale CAN be earned, this can be a revenue stream, and still allow for a free game that if players want to donate to future titles, they can receive rewards for their donations.
- Created a game Log Screen, a.k.a WoW, which displays the last five messages of the game, or other events that occur during game play. I've included that script in the Script Database section.
- Also working on a WoW style profession progression system, much like XP is raised for higher levels, these professions give points to expand capabilities like different items crafting, extra quests, and more.
- Almost done with Humanz, a DerVVulfman Multipose Template reminiscient of the pre-rendered Diablo style characters. (Male Human Base Layer is almost finished, next will be Female Human Layer, and then the different skin styles for the four elemental skins as well as base clothes... I think once I get about 10 or fifteen of each skin, clothes and layers, I'll create a Roguehaven Character Creator Demo for the site...
- Really toying with the idea of making the game cheat-code compatible with a online PHP script. This will allow folks to actually purchase extra needs via the web and a saved-game specific magic number. While the game can easily be played and all the items for sale CAN be earned, this can be a revenue stream, and still allow for a free game that if players want to donate to future titles, they can receive rewards for their donations.
- Created a game Log Screen, a.k.a WoW, which displays the last five messages of the game, or other events that occur during game play. I've included that script in the Script Database section.
- Also working on a WoW style profession progression system, much like XP is raised for higher levels, these professions give points to expand capabilities like different items crafting, extra quests, and more.
BLOG: JayVinci.blogspot.com
FORUM COMING SOON
Currently working on:
Ambitions: RPG Developer Bakin
Heart of Vox: RPG Developer Bakin