11-01-2012, 09:01 AM
I am quite fond of the Pokemon style tiles. The cliffs allow for side stairways and the trees are nice and simple. Maybe it's nostalgia, but I thought maybe I could use this style in my game. Trouble is, I've discovered, is that RS3 sprites are not as top-side as Pokemon.
Working with map rips I tried pairing the hero with trees and other elements from different styles/games, but I'm not really sure what fits. Pokemon (#4) is good, but inconsistent angles or styles bothers me in RM games. FF6 (#1) seems perfect but they're really recognisable tiles and the trees suck. :v
Working with map rips I tried pairing the hero with trees and other elements from different styles/games, but I'm not really sure what fits. Pokemon (#4) is good, but inconsistent angles or styles bothers me in RM games. FF6 (#1) seems perfect but they're really recognisable tiles and the trees suck. :v