01-13-2013, 04:23 AM
Hey, Iqus. Here we go for rapid response again.
The Scene_Map class in your default code is where you want to look for the statement that triggers the main menu.... primarily the update method. The line you wish to look at is line #123.
But as to your wish for a player key customization system.... I've seen that request before, but haven't seen any breakthrough.
Oh... Moving both this and your previous request to RGSS support as they are both script related inquiries.
And when your support query is complete, please flag with the [Solved] flag. 'K?
The Scene_Map class in your default code is where you want to look for the statement that triggers the main menu.... primarily the update method. The line you wish to look at is line #123.
But as to your wish for a player key customization system.... I've seen that request before, but haven't seen any breakthrough.
Oh... Moving both this and your previous request to RGSS support as they are both script related inquiries.
And when your support query is complete, please flag with the [Solved] flag. 'K?