05-11-2013, 01:46 PM
I saw the notes but in the blizz abs script, its different as the exemple. Names of weapons' sprites are defined as : "@weapon_sprite = '_wpn_' + self.battler.weapon_id.to_s" So, the "self.battler.weapon_id.to_s" is the id of the equiped weapon defined in your script. Can i change it in the "ref_id" ?