Custom Game_Event code lags too much!
#4
"But the HUD was redrawing whenever the message window wasn't visible, instead of when it was closed."

Redrawing even when invisible.... Hmm... Didn't think about that in my hud code, though I did incorporate something to handle that in some other features. Have you thought about adding this BEFORE 'A' in my example?
Code:
return unless self.visible
Haven't tried that personally, and I don't have XP up right now. Laughing Could be fun.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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RE: Custom Game_Event code lags too much! - by DerVVulfman - 06-27-2013, 04:02 AM

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