07-23-2009, 10:26 PM
Hey Charlie, I just joined the forums to ask you a question on the "Superarts" section of the script
I've fiddled around with the script a bit, changing the status screen slightly to a different input button and some other small details.
Now, in my game, I would prefer if only one kind Super Arts was available. I assume I would remove the following the lines to prevent toggling and such, but how would I actually remove some of the methods of filling the bar, i.e, I only want the bar to be filled by "rage".
I know I have to get rid of the following code, but I don't know what else. I don't want to accidently delete something I needed :P
I've fiddled around with the script a bit, changing the status screen slightly to a different input button and some other small details.
Now, in my game, I would prefer if only one kind Super Arts was available. I assume I would remove the following the lines to prevent toggling and such, but how would I actually remove some of the methods of filling the bar, i.e, I only want the bar to be filled by "rage".
I know I have to get rid of the following code, but I don't know what else. I don't want to accidently delete something I needed :P
Code:
class Scene_Status
alias sa_update update
def update
if Input.trigger?(Input::A)
@actor.toggle_superart_type
@status_window.refresh
return
end
sa_update
end
end