Tiled - Good or bad?
#6
I worked on an isometric game and used tiled for an editor... but everything in the game was randomly generated so it was mostly to test how tiles work together. Although for that purpose it was great. If I remember correctly the tilesets autoupdated when I edited them.

Seems like it would be a tad counter productive for RM though. You're still working with a grid so I'm not seeing a lot of benefit. I like working on graphics gale, you can lock to the grid and use it like the editor for parts, but you can also unlock and add details that can break it up.
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Messages In This Thread
Tiled - Good or bad? - by JayRay - 10-10-2013, 04:57 AM
RE: Tiled - Good or bad? - by hanetzer - 10-10-2013, 12:08 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-10-2013, 05:51 PM
RE: Tiled - Good or bad? - by tnsi - 10-11-2013, 04:26 AM
RE: Tiled - Good or bad? - by MechanicalPen - 10-11-2013, 04:58 PM
RE: Tiled - Good or bad? - by cosmickitty - 10-11-2013, 05:51 PM
RE: Tiled - Good or bad? - by JayRay - 10-12-2013, 08:16 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-13-2013, 04:09 AM
RE: Tiled - Good or bad? - by JayRay - 10-13-2013, 04:50 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-14-2013, 12:24 AM
RE: Tiled - Good or bad? - by Steel Beast 6Beets - 10-14-2013, 01:29 PM
RE: Tiled - Good or bad? - by MechanicalPen - 10-14-2013, 06:30 PM
RE: Tiled - Good or bad? - by Steel Beast 6Beets - 10-14-2013, 06:59 PM
RE: Tiled - Good or bad? - by DerVVulfman - 10-14-2013, 07:58 PM
RE: Tiled - Good or bad? - by JayRay - 10-24-2013, 05:07 AM



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