11-26-2013, 05:44 AM
The simulation occurs at the beginning of a turn, and is used to give battlers prediction. We need this so that all the healers do not try and heal the same damage. Before I wrote the simulator, battlers were determining their action when it was their turn, which works but not if the move has an action speed different than default.
The problem occurs on a decisive turn; because the simulation happens BEFORE the actual turn, all simulated battlers can be dead before the real ones are.
The problem occurs on a decisive turn; because the simulation happens BEFORE the actual turn, all simulated battlers can be dead before the real ones are.