12-17-2013, 04:58 AM
Just ta let you know, I didn't ignore this. I see you set locales by the 3 variables and ... and I got a headache.
I tried setting 'return' commands to ensure it didn't process following statements. I tried doublechecking the HP of the actors before the system returned to the map. I even doublechecked the status ailments of the actors (in case they were set to knockout) and checked the $game_party.all_dead? command to see if the party was still labeled as dead. FOR PETE SAKE, IT STILL RETURNED TO THE DAMN GAME OVER SCREEN!
I didn't wanna plug my script, but I have one you may be interested in using: GameOver Return. It even allows you to prescribe a penalty on dying (loss of exp, reduced health at start, etc) if you choose.
I tried setting 'return' commands to ensure it didn't process following statements. I tried doublechecking the HP of the actors before the system returned to the map. I even doublechecked the status ailments of the actors (in case they were set to knockout) and checked the $game_party.all_dead? command to see if the party was still labeled as dead. FOR PETE SAKE, IT STILL RETURNED TO THE DAMN GAME OVER SCREEN!
I didn't wanna plug my script, but I have one you may be interested in using: GameOver Return. It even allows you to prescribe a penalty on dying (loss of exp, reduced health at start, etc) if you choose.