12-22-2013, 11:30 PM
(12-22-2013, 07:26 PM)MechanicalPen Wrote:Well, I'm not using any custom bestiary or troop scripts and I haven't messed with the default ones either.(12-21-2013, 09:19 PM)Steel Beast 6Beets Wrote: I think I ran into some kind of glitch after I decided to start my game's bestiary and troop configuration from scratch. I tested the scrub baddies I created in a battle and for some odd reason a couple of them die in one hit regardless of HP while others are basicaly invinsible.Is it possible either your bestiary or troop config scripts are unintentionally changing the HP values of enemies?
Any hypothesis about what could be happening?
Thinking about it, perhaps the problem was caused because I decided to copy and paste my monsters over the RTP monsters rather than deleting the default ones first?
EDIT: Nevermind, I found the problem. It turns out that I had installed a script that messed with the max HP of enemies, despite my previous statement saying otherwise. So yeah, false alarm.