01-14-2014, 06:52 PM
OKAY, I finally have the 192x96 Overworld for Roguehaven finished. This will be combined with a mousie system and clickable 'events' to go straight to the regional maps. Characters will not be walking around on this map, but instead clicking to the destination as games like FFX-2 airship or Dragon Age. A dialog box will open if there are any random encounters along the way to each destination (field battles, traveling merchants, chance encounters)
Someone had observed that the previous incarnation did not appear to have desert areas. I have rectified this, and am showcasing the fullorthographic projection of this world map. I believe I DO have the heightmap still ready to translate this to a HMode7 project, if I decide to go back to RMXP for Roguehaven II.
If the image doesn't get larger for you on clicking, here is the link to the actual image: http://www.jayraymultimedia.com/roguehaven/worldmap.jpg
(this big image is less than 4 megs)
Someone had observed that the previous incarnation did not appear to have desert areas. I have rectified this, and am showcasing the fullorthographic projection of this world map. I believe I DO have the heightmap still ready to translate this to a HMode7 project, if I decide to go back to RMXP for Roguehaven II.
If the image doesn't get larger for you on clicking, here is the link to the actual image: http://www.jayraymultimedia.com/roguehaven/worldmap.jpg
(this big image is less than 4 megs)
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