02-01-2014, 07:29 PM
The more I use this script, the more I realize I have no idea what the YYY value does. 0 seems to make a map with straight walls, 1 makes one with rounded walls. 3 when used with two formations seems ignore all the walls and just make a map using the two floor tiles.
Any assistance on how this value works?
Any assistance on how this value works?