03-30-2014, 11:53 PM
Okay, this is just playing around to see if I can do this, and it looks like I can. This MAY or MAY NOT imply a major change in my display for my game, but yeah...
after messing around with MGC's old Iso Engine, I thought about my 3d rendered items being able to be set in this setting, and with some work with scenery bits, I started working on a little stone chapel.
Whatcha all think? it looks like with the way the scenery sets are set up and the floors, you can basically render almost anything in this mode of isometric and put it in game... Now, if I figure out shadows the right way, it's a done deal.... lol
Also, I'm waiting to hear back from MCG OR anyone else who's messed with this engine to see if the Bloc_*.png and the heightmaps can be changed or expanded on for different heightmaps and distortions.
after messing around with MGC's old Iso Engine, I thought about my 3d rendered items being able to be set in this setting, and with some work with scenery bits, I started working on a little stone chapel.
Whatcha all think? it looks like with the way the scenery sets are set up and the floors, you can basically render almost anything in this mode of isometric and put it in game... Now, if I figure out shadows the right way, it's a done deal.... lol
Also, I'm waiting to hear back from MCG OR anyone else who's messed with this engine to see if the Bloc_*.png and the heightmaps can be changed or expanded on for different heightmaps and distortions.
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